It's similar to breakout as the player is given a paddle  to hit a ball to break every single brick one-by-one, while preventing the ball from going out of bound. The player is given 3 lives and controls a paddle with the mouse.

Design challenges were that i needed to figure out how to simulate how the ball plays out in breakout. I did this by using the physics behavior in construct 2 to have the ball to bounce out surfaces. I also had difficulties in which the ball would sometimes get stuck and so i create a button that allows that player to re-center the ball.

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